You'll need cash to fund your defenses and tower upgrades, naturally, which is gained by defeating enemies, but you've also got an ace up your sleeve in the form of special abilities that can be played in each battle. Heavy brutes like orcs can wade through your soldiers, for example, but don't hold up to a magical bolt to the face from your mage towers quite as well. important to consider since some foes resist one type but are weak against another. Place towers on patches of land alongside the roads, choosing from several types that each deal a different type of damage. Combining snappy, addictive gameplay with a stellar design and sense of style, Kingdom Rush is a real winner and a serious contender to wear the crown for the defense genre.Įnemies appear from one side of the screen and march along a path towards the other. (If the player wasn't prepared, try to keep the Necromancer busy with Reinforcements until the hero can get to them.Tower defense goes itty-bitty in Ironhide Games' Kingdom Rush, but the clashes are no less fierce! Foul creatures are storming the land, and if you want your rolling green fields and placid sheep to keep looking all idyllic and whatnot, you're going to have to take up the mantle of protector and set to work defending the countryside from swarms of orcs, goblins, and other nasties. The perfect time to do this is right as the Necromancer enters the stage and doesn't have any Skeletons yet. Ideally an advanced player will want to use a melee-capable hero ( Gerald, Malik, Oni, etc.) or Call Reinforcements to separate the Necromancer from the Skeletons.
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